Wednesday 15 August 2007

Bioshock Demo


The demo for one of this years most anticipated games, Bioshock, has been recently released on Xbox Live Marketplace. The download isn't small at 1.35GB so expect a wait if the servers are busy. The demo lets you play a small part of the beginning of the game and reveals some of the story behind the game.

It's 1960 and you find yourself in a plane crash whilst on a night flight over the mid-Atlantic. As you struggle to the ocean surface you're surrounded by a ring of fire created by the crash and see what's left of the plane slowly sinking into the murky waters below. In the distance what looks like a small island with a tall building lights up the night and is the obvious destination to swim towards.

As you climb the steps on the island you find that the door to the the building has been left ajar and with nowhere else to go you head into the dark. When you step through the door it closes behind you, light slowly illuminates the area and in the distance you hear some 50's instrumental music. The only way to go is down and as you descend a few flights of stairs you discover the source of the music comes from a bathysphere.

This is your gateway to "Rapture", a sprawling city built beneath the sea by its visionary "Andrew Ryan". Your guide to Rapture, at least for the demo, is via radio contact with a man calling himself Atlas. He introduces you to "Plasmids", which are genetic enhancements that rewrite your DNA giving you abilities. "Electrobolt" and "Incinerate" are just such plasmids and enable you to send out a bolt of 1000 volts or set a target alight. Atlas also gives you some background information about the warped citizens that now lurk around the corridors of the city.

The graphics of this game are very impressive. From the first scene where you break the surface of the ocean to the excellent object modeling and art deco styling everything is outstanding. I sometimes found that I spent time looking at the scenery rather than getting on with the task in hand. The game is also very atmospheric with some great use of music and sound effects to enhance the tension.



The controls were straight-forward enough and will be familiar enough for anyone that's played a FPS game with the left joystick used for movement and the right for looking and aiming. Triggers are used for plasmids (left) or weapons (right) whilst the bumper buttons are used for plasmid and weapon selection. This leaves other actions like reloading, jumping, interacting and healing assigned to the main buttons (X,Y,A,B).

Although this is a FPS at heart it seems to encourage you to use your environment as you see fit. For example you could hack a sentry gun or sentry bot to use as an ally rather than destroying it. Or if you spot enemies standing in water you could opt to Electrobolt the water rather than just the individual.

The demo gives you a taste of what's to come and definitely leaves you wanting more. I would highly recommend that you download and try out this game if you're a fan of FPS games, and even if you're not a fan try it anyway!

1 comment:

Anonymous said...

I just could not get into it. It does look beautiful, but the game play style is not for me. I prefer shooters with sniper rifles. I can see why a lot of people will like it though.